HUANG, Shiming. Analysis of Depth-based and Diffusion Model-based Toon Shading in 3D and 2D Rendering. Transactions on Computer Science and Intelligent Systems Research, [S. l.], v. 9, p. 231–235, 2025. DOI: 10.62051/9bvgfs21. Disponível em: https://wepub.org/index.php/TCSISR/article/view/5473. Acesso em: 17 aug. 2026.