Exploration and Application of Emotional Interactive Design in Game Design

Authors

  • Weihang Weng

DOI:

https://doi.org/10.62051/bxmrxs86

Keywords:

Emotional Interactive Design; Game Design; Exploration and Application.

Abstract

This paper aims to explore the application of emotional interaction design in game design and analyze its influence on game experience. Emotional interactive design takes emotion and emotional experience as the core of design, and strives to create richer and deeper user experience through various technical means and design strategies. In the field of game design, the research and application of emotional interactive design are relatively few, and its potential and value need to be tapped. This paper analyzes and discusses the basic concept and principle of emotional interaction design, emotional interaction in game design and its specific application in games, thus revealing the importance and potential of emotional interaction design in game design. Through case analysis and future prospect, this paper provides useful enlightenment and reference for further exploring the application of emotional interaction design in game design.

Downloads

Download data is not yet available.

References

He Tianping, Fu Xiaoya. (2022). Emotional Turn of User Experience Design: Interactive Innovation Trend of Internet News Products. China Publishing, 2022(14), 9-14.

Zhang Mi, Jin Gyeong, &Liu Xiaojian. (2023). Research on Emotional Design of Fabric Sofa cmf Based on Interactive Genetic Algorithm. Packaging Engineering, 44(16), 79-88.

Zeng Jialing, Zhang Peng, Shang Junjie. (2022). Design-based research and application of educational game design. China Audio-visual Education, 2022(8), 32-40.

Wei Xiaodong, Zhang Kai. (2022). Research on Game Design Strategies for Second Language Education. Audio-visual Education Research, 43(5), 70-75.

Su Ke, &Xu Luqing. (2020). Research on user experience evaluation model based on dbn in game design. Packaging Engineering, 41(2), 7.

Yao Shanliang, Liu Xiangxiang, & Wang Yuanyuan. (2023). Research on Gamification Driving Force of Personal Carbon Footprint app. Acta Graphics, 2023(6), 1251-1258.

Shang Junjie, Zeng Jialing, & Zhou Junyi. (2022). Research on the Design and Application of Mathematical Space Games from the Perspective of Learning Science. Audio-visual Education Research, 43(7), 63-72.

Liu Biao, Gu Bangjun, Zheng Lin, &Wan Huaming. (2021). Research on Cultural Heritage Functional Game Design and Cultural Communication. Packaging Engineering, 42(22), 47-53.

Zhang Xiaochen, &Wang Wei. (2022). Teaching exploration and practice of integrating artificial intelligence into game design. Decoration, 2022(3), 136-138.

Li Lin, &Sun Weiyi. (2022). Situation and collaboration: The application of scaffolding teaching theory in the design of scripts and games in history museums. Southeast Culture, 2022(4), 161-167.

Tan Jian. (2021). Study on the influence of futuristic painting on game design. Art Watch, 2021(002), 69-70.

Downloads

Published

20-06-2024

How to Cite

“Exploration and Application of Emotional Interactive Design in Game Design” (2024) Transactions on Computer Science and Intelligent Systems Research, 4, pp. 30–37. doi:10.62051/bxmrxs86.

Similar Articles

1-10 of 41

You may also start an advanced similarity search for this article.